﻿using System.Windows.Input;

namespace UserInterface.Commands.Settlement
{
    public static class BuildUnitCommand
    {
        private static RoutedUICommand buildUnit;
        public static RoutedUICommand BuildUnit { get { return buildUnit; } }
        static BuildUnitCommand()
        {
            buildUnit = new RoutedUICommand("BuildUnit", "BuildUint", typeof(BuildUnitCommand));
        }
    }
}
